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​Décorum

A game of passive aggressive cooperation
Décorum is a cooperative logic puzzle game for two players, that focuses on communication, or lack thereof between two cohabitants.
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​You and your partner share the same objective: decorate your home in a way that makes you both happy.

The problem is, different things make each of you happy. Can you find the happy compromise, or is it time to move out?!
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​Nominated for an IndieCade Award!


We're being published by Floodgate Games! More information coming soon.

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​​Meet The Team

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Drew Tenenbaum

Drew is a Minneapolis-based artist and designer who creates digital and traditional media including: Games, drawings, and digital portraits. Drew also makes mashups under the pseudonym "AshCoolBro" on YouTube. He is a member of the Twin Cities acting community and performs regularly with ComedySportz.

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Charlie Mackin

Charlie Mackin is a game designer currently working for TPT PBS making educational games for Hero Elementary, a new animated kid's show premiering Summer 2020. She's also conducted research on player choice as a game mechanic and how incorporating play into the classroom can affect learning with the University of Minnesota's Educational Psychology department.

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Harry Mackin

Harry Mackin is a professional writer and editor from Minneapolis, Minnesota. He has written videogame and media criticism for several publications including Vice Games, Vox media's Polygon, Kotaku, Paste Magazine, and Unwinnable magazine. 

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    Communication is key. Contact us! 

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